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1. ETREME DESIGN: branch of Design with a multidisciplinary approach that intended to increase the life quality in extreme framework at the limits of the human survival, finding project solution and supporting cultural expression.
It creates projects proficient to solve the psycho-physiological stress factors created by extreme environment:
- physical problems (radiations, different gravity or weightlessness body adaptation)
- psychological conditions: distance from mother Earth, feeling of life risk (cause: space dust, meteorites… technical break down), stress.
- confinement problems: dimensional (interior spatial restriction), temporal (mission time not easy be re-schedulable), social (groups dimension limitation), biological (abstention from the natural earthly stimuli).
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Extreme-Design.eu
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2. EXTREME HABITAT DESIGN: multidisciplinary approach intended to find project solutions to increade the habitability in extreme framework as the outer Space context. The outer Space habitat design is the maximum level of his application between the extreme contexts, however it takes all the typologies of psycho-physiological pressure of the confined environment. It concern also areas as: ambient experience; human-habitat interaction. |
Schlacht
Ferrino
Musso
Gaia |
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3. SPACE ERGONOMICS : is the application of "human factor" scientific knowledge concerning human-machine interface to the design of objects, systems and environment for human usability in outer space. |
Masali
Ferrino
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4. SPACE ANTHROPOLOGY: study of exaptations (Latin: ex and aptus): potentialities or archetypes of the function now needed within the new environment, pre-existing in the human species, that allow the physical and cultural adaptability to the outer space as an aspect of the ongoing human evolution and cultural development). |
Masali
Schlacht |
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5. SPACE DESIGN: Discipline that is aimed to “contribute to the process of improving living and working conditions in outer Space, considering -at the design stage- all the human factors that are indispensable for creating a “personnel-friendly” environment: it must be comfortable, pleasant and efficient” (Dominoni, A., 2002, p.65) |
Schlacht
Birke
Brambillasca |
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6. SPACE ART:“Contemporary art which relies on space activity for its implementation” (Malina, R., 2002), in the space habitat it is able to interact with the feeling and the mood of the habitants, opening their mind and increasing the well-being. |
Ono
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7. SPACE VISUAL DESIGN: Project of visual input and visual information in the outer space habitat, meant to increase the well being in the user’s experience utilizing instinctive reaction and intuitive communication. It is related also with human factors and cultural expressions. |
Schlacht
Roetting |
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8. SPACE PSYCHOLOGY: as a specific topic of the area of Applied Psychology, addresses the impact of the living and working conditions in space and during space flight on human behavior, performance, mood, and behavioral health. It includes basic issues of human adaptation to the extreme conditions in space as well as operational issues of selection, training, and support of astronauts."(Manzey, 6.2007, courtesy personal communication). |
Scott
Schlacht
Ono |
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9. NATURAL DESIGN: “discipline based on natural elements” aim to create “context of art and design interaction that will increase the psycho-physiological well-being.” It can be apply in Extreme Context. There are two main philosophies about it; one presupposes to “use the natural elements present in the local environment” and the other the recreation of natural element: evoking natural structure or stimuli (as “variety and the variability of terrestrial stimuli”). |
Schlacht
Ono
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